![]() ![]() I created a couple of mods back in that I want to port. ![]() Many fine mods have been created for the Skyrim Legendary Edition (aka Classic) over the years and not all of them have been brought over to. How do you tell which mods HAVE/NEED to be ported and which can be used as is? A few mods I downloaded off Nexus are still Form 43 despite. If it's scripts then do the same with that. If you want to port a mod that adds new models, find an already ported mod that adds new models. If that's not the case, then the most simple method of porting is to load up the Creation Kit for SE (you have to get it from Bethesda the one available. Open Creation Kit, and when it is done loading, click "File"->"Data." In the window that opens, double click on the mod, click "Set as Active.ĭ › How-do-I-port-mods-to-Skyrim-SE. Open Creation Kit, and when it is done loading, click "File"->"Data." In the window that opens, double click on the plugin you wish to convert. ![]() Select the zip file containing your Skyrim mod. Click on the green arrow (Add Mod from File). Launch Nexus Mod Manager for Skyrim Special Edition. ![]()
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